head to head
Neither is simply harder - they are hard in different places. Portal 2 demands more execution; Total Extreme Wrestling 2013 demands more variance.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.

Optimization · Pure Optimization
A wrestling-promotion management sim testing booking, finance, and roster strategy.
Portal 2 leans Optimization (Pure Optimization); Total Extreme Wrestling 2013 leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Portal 2
Portal placement requires some precision but timing is lenient.
Total Extreme Wrestling 2013
Menu management, no physical input
Total Extreme Wrestling 2013 leans clearly harder on reads.
Portal 2
No opponent; puzzles are static.
Total Extreme Wrestling 2013
Rival promotions react via simulation, not modeling you directly
Total Extreme Wrestling 2013 leans clearly harder on variance.
Portal 2
Puzzles are deterministic with no randomness.
Total Extreme Wrestling 2013
Match ratings and pop swings carry simulation randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Portal 2
Solving the puzzle's logic IS the entire game.
Total Extreme Wrestling 2013
Booking, finances and roster strategy define success
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.