head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
The original post-apocalyptic CRPG where character builds solve the wasteland.

Optimization · Pure Optimization
Saturn tactical RPG trilogy whose three scenarios interlock around promotions and party synergy.
Fallout leans Optimization (Pure Optimization); Shining Force III leans Optimization (Pure Optimization).
Fallout leans a little harder on execution, though the gap is small.
Fallout
Turn-based, no dexterity
Shining Force III
Turn-based grid battles only
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout
No adaptive opposition
Shining Force III
Enemy AI follows fixed aggression patterns
Fallout leans a little harder on variance, though the gap is small.
Fallout
To-hit rolls and random encounters
Shining Force III
Crit rolls and counterattack chance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout
SPECIAL builds and quest routing are deeply solvable
Shining Force III
Promotion timing, friendship system, and positioning are masterable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.