head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Survival horror where you fight ghosts by photographing them with a cursed camera.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
Fatal Frame leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Tom Clancy's Ghost Recon Wildlands leans a little harder on execution, though the gap is small.
Fatal Frame
Camera framing and shutter timing on ghosts
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fatal Frame
Ghosts wander but never adapt to you
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
Fatal Frame leans a little harder on variance, though the gap is small.
Fatal Frame
Ghost appearances feel unpredictable until learned
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fatal Frame
Item routing, film economy, learning ghost patterns
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.