head to head
FatevsKenshi
Fate leans Optimization (Systems & Chaos); Kenshi leans Optimization (Systems & Chaos).
FateKenshi
Axis by axis
Execution2 vs 3
Kenshi leans harder on execution: Real-time squad combat has marginal positioning skill ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 6
Even - both lean on variance about the same.
Optimization7 vs 8
Kenshi leans harder on optimization: Squad composition, base design, and skill levelling routes are deeply solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

