head to head
Fighting ForcevsThe Lord of the Rings: Conquest
Fighting Force leans Execution (Practiced Mastery); The Lord of the Rings: Conquest leans Execution (Competitive PvP).
Fighting ForceThe Lord of the Rings: Conquest
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 3
The Lord of the Rings: Conquest leans harder on reads: Multiplayer class counters involve light human prediction
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

