head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Handheld tactics RPG adding a shifting law system to grid battles.

Optimization · Pure Optimization
The original monster-collecting RPG that built the catch-train-battle loop.
Final Fantasy Tactics Advance leans Optimization (Pure Optimization); Pokémon Red leans Optimization (Pure Optimization).
Final Fantasy Tactics Advance leans a little harder on execution, though the gap is small.
Final Fantasy Tactics Advance
Turn-based grid commands only
Pokémon Red
Turn-based menus
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy Tactics Advance
Scripted opponents, judge rules are fixed
Pokémon Red
Trainer AI is rudimentary and fixed
Final Fantasy Tactics Advance leans a little harder on variance, though the gap is small.
Final Fantasy Tactics Advance
Random laws and hit rolls
Pokémon Red
Wild encounters and catch rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy Tactics Advance
Race-job ability combos reward deep planning
Pokémon Red
Type matchups and team building solve the campaign
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.