head to head
The Elder Scrolls V: Skyrim asks more than Final Fantasy Tactics Advance, and the gap is execution.

Optimization · Pure Optimization
Handheld tactics RPG adding a shifting law system to grid battles.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Final Fantasy Tactics Advance leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Final Fantasy Tactics Advance
Turn-based grid commands only
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy Tactics Advance
Scripted opponents, judge rules are fixed
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Final Fantasy Tactics Advance leans a little harder on variance, though the gap is small.
Final Fantasy Tactics Advance
Random laws and hit rolls
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Final Fantasy Tactics Advance leans a little harder on optimization, though the gap is small.
Final Fantasy Tactics Advance
Race-job ability combos reward deep planning
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.