head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A deep optimization puzzle solved through job combinations and CT-manipulation on fixed maps.

Optimization · Pure Optimization
Engineer a pandemic; evolution order is the puzzle.
Final Fantasy Tactics leans Optimization (Pure Optimization); Plague Inc: Evolved leans Optimization (Pure Optimization).
Final Fantasy Tactics leans a little harder on execution, though the gap is small.
Final Fantasy Tactics
No twitch; CT-tick positioning demands spatial planning only
Plague Inc: Evolved
no reflex
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy Tactics
CPU job/action selection is fixed and fully predictable
Plague Inc: Evolved
world response scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Final Fantasy Tactics
Random drops and some proc rates exist but rarely swing outcomes
Plague Inc: Evolved
country event timing
Final Fantasy Tactics leans a little harder on optimization, though the gap is small.
Final Fantasy Tactics
Job mastery, ability stacking, and CT manipulation are near-perfectly solvable
Plague Inc: Evolved
evolution order heavily solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.