head to head
Final Fantasy XVIvsOkami
Final Fantasy XVI leans Execution (Practiced Mastery); Okami leans Execution (Practiced Mastery).
Final Fantasy XVIOkami
Axis by axis
Execution6 vs 5
Final Fantasy XVI leans harder on execution: Action combat with dodge and combo timing
Reads1 vs 0
Final Fantasy XVI leans harder on reads: Scripted bosses, no adaptation
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

