head to head
Fire Emblem Fates asks more than The Elder Scrolls V: Skyrim, and the gap is variance.

Optimization · Pure Optimization
Optimizing pair-up chains and offspring builds to steamroll deterministically scripted maps.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Fire Emblem Fates leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans a little harder on execution, though the gap is small.
Fire Emblem Fates
Turn-based menu play; no hand-speed demands
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Fire Emblem Fates leans a little harder on reads, though the gap is small.
Fire Emblem Fates
AI follows scripted attack priorities, not player modeling
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Fire Emblem Fates leans clearly harder on variance.
Fire Emblem Fates
Dual-strike/guard procs and hit rates inject meaningful RNG
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Fire Emblem Fates leans a little harder on optimization, though the gap is small.
Fire Emblem Fates
Offspring seals, asset/flaw selection, and supports are deeply planned
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.