head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
Hardest modern-era Fire Emblem, a sprawling multi-army tactics campaign where planning around hit RNG is everything.

Optimization · Pure Optimization
Optimizing regional economics and city services to sustain growth without collapsing your budget.
Fire Emblem: Radiant Dawn leans Optimization (Pure Optimization); SimCity 4 leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem: Radiant Dawn
Grid menus; no physical skill.
SimCity 4
Point-and-click placement; zero reflex requirement
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem: Radiant Dawn
Enemy AI follows exploitable fixed priorities.
SimCity 4
Solo sandbox with no adversarial pressure
Fire Emblem: Radiant Dawn leans a little harder on variance, though the gap is small.
Fire Emblem: Radiant Dawn
Hit, crit, and level-up rolls threaten permadeath plans.
SimCity 4
Neighbor city interactions and demand curves add unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fire Emblem: Radiant Dawn
Unit deployment, BEXP routing, and map solutions dominate.
SimCity 4
Budget, ordinances, and transport networks are the core puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.