head to head
The Simpsons Wrestling asks more than Firewatch, and the gap is reads.

Optimization · Light / Casual
A first-person mystery about a fire lookout in a Wyoming forest.

Execution · Light / Casual
A shallow mashy wrestler where exploiting janky moves beats any deep skill.
Firewatch leans Optimization (Light / Casual); The Simpsons Wrestling leans Execution (Light / Casual).
The Simpsons Wrestling leans clearly harder on execution.
Firewatch
Walking and radio dialogue only.
The Simpsons Wrestling
Mashy controls with little precision to reward
The Simpsons Wrestling leans clearly harder on reads.
Firewatch
No adaptive opposition.
The Simpsons Wrestling
Versus humans involves light habit-reading
The Simpsons Wrestling leans a little harder on variance, though the gap is small.
Firewatch
Minor environmental discoveries.
The Simpsons Wrestling
Janky collision adds accidental randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Firewatch
Few systems to optimize.
The Simpsons Wrestling
Each character's spam-able power move is quickly found
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.