head to head
The Simpsons Wrestling asks more than Heavy Rain, and the gap is reads.

Execution · Light / Casual
Branching interactive thriller where QTE choices decide who survives the Origami Killer case.

Execution · Light / Casual
A shallow mashy wrestler where exploiting janky moves beats any deep skill.
Heavy Rain leans Execution (Light / Casual); The Simpsons Wrestling leans Execution (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Heavy Rain
QTE prompts under tension
The Simpsons Wrestling
Mashy controls with little precision to reward
The Simpsons Wrestling leans clearly harder on reads.
Heavy Rain
No adaptive opposition
The Simpsons Wrestling
Versus humans involves light habit-reading
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Heavy Rain
First-run uncertainty about consequences
The Simpsons Wrestling
Janky collision adds accidental randomness
Heavy Rain leans a little harder on optimization, though the gap is small.
Heavy Rain
Branch knowledge fully solves outcomes
The Simpsons Wrestling
Each character's spam-able power move is quickly found
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.