head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
A free-roam horror adventure through a mall where stealth routing matters more than reflexes.

Optimization · Practiced Mastery
Routing efficient digs and upgrades through a randomised mine.
Five Nights at Freddy's: Security Breach leans Optimization (Systems & Chaos); SteamWorld Dig leans Optimization (Practiced Mastery).
SteamWorld Dig leans a little harder on execution, though the gap is small.
Five Nights at Freddy's: Security Breach
Stealth movement and occasional chase sequences
SteamWorld Dig
Digging and platforming need modest precision
Five Nights at Freddy's: Security Breach leans a little harder on reads, though the gap is small.
Five Nights at Freddy's: Security Breach
Patrolling AI is scripted and pattern-based
SteamWorld Dig
Enemies follow simple fixed patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Five Nights at Freddy's: Security Breach
Patrol randomness and hidden mall layout on first runs
SteamWorld Dig
Randomised mine layouts hide ore and hazards each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Five Nights at Freddy's: Security Breach
Routing the mall and mission order is the real game
SteamWorld Dig
Upgrade routing and efficient dig paths drive progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.