head to head
FlatOut 2 asks more than Super Mario World, and the gap is variance.

Execution · Pure Mechanics
The bigger, faster sequel doubling down on chaotic crash physics and stunt minigames.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
FlatOut 2 leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
FlatOut 2
High-speed control amid wrecks and ragdolls
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
FlatOut 2 leans a little harder on reads, though the gap is small.
FlatOut 2
No adaptive opposition worth modeling
Super Mario World
Scripted Koopas adapt to nothing
FlatOut 2 leans clearly harder on variance.
FlatOut 2
Crash physics and track debris vary every race
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
FlatOut 2
Track knowledge and car tuning settle into routine
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.