head to head
Neither is simply harder - they are hard in different places. Football, Tactics & Glory demands more reads; The Elder Scrolls V: Skyrim demands more execution.

Optimization · Pure Optimization
Turn-based football management testing squad building and tactical positioning against dice rolls.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Football, Tactics & Glory leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Football, Tactics & Glory
Fully turn-based - zero physical demand
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Football, Tactics & Glory leans clearly harder on reads.
Football, Tactics & Glory
Online opponents add light prediction; AI is mappable
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Football, Tactics & Glory leans clearly harder on variance.
Football, Tactics & Glory
Action dice rolls swing individual duels on the pitch
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Football, Tactics & Glory leans a little harder on optimization, though the gap is small.
Football, Tactics & Glory
Squad development, skills and turn tactics are the real game
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.