head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Mind & Math
Persistent MMO war of logistics and strategy.

Optimization · Mind & Math
Console-first RTS translating Halo's factions into streamlined base-and-army battles.
Foxhole leans Optimization (Mind & Math); Halo Wars leans Optimization (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Foxhole
Top-down combat is forgiving mechanically
Halo Wars
Controller macro is deliberately light
Foxhole leans a little harder on reads, though the gap is small.
Foxhole
War-long strategy versus humans is reads
Halo Wars
Versus humans, build choices are mindgames
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Foxhole
Logistics outages and front shifts vary
Halo Wars
Scouting hides enemy composition early
Foxhole leans a little harder on optimization, though the gap is small.
Foxhole
Logistics chains and base building solvable
Halo Wars
Build orders and counter-unit economy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.