head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Reads · Mind & Math
A simultaneous-turn tactics game where you plot moves against a human's unseen plan and watch both resolve.

Reads · Mind & Math
A card game emphasizing priority-based reads over raw draw variance.
Frozen Synapse leans Reads (Mind & Math); Legends of Runeterra leans Reads (Mind & Math).
Legends of Runeterra leans a little harder on execution, though the gap is small.
Frozen Synapse
Simultaneous turns remove all dexterity
Legends of Runeterra
Clicks only
Frozen Synapse leans a little harder on reads, though the gap is small.
Frozen Synapse
You must predict a human's hidden plan each turn
Legends of Runeterra
Alternating priority and spell mana create bluff layers
Legends of Runeterra leans a little harder on variance, though the gap is small.
Frozen Synapse
Hidden enemy orders and fog on some modes
Legends of Runeterra
Less draw RNG than peers but still present
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Frozen Synapse
Line-of-sight geometry and timing are calculable
Legends of Runeterra
Tight deckbuilding and sequencing math
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.