head to head
Fruit NinjavsTemple Run
Fruit Ninja leans Execution (Pure Mechanics); Temple Run leans Execution (Pure Mechanics).
Fruit NinjaTemple Run
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
Temple Run leans harder on variance: Procedural track segments each run
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

