head to head
Fruit NinjavsWarioWare, Inc.: Mega Microgame$!
Fruit Ninja leans Execution (Pure Mechanics); WarioWare, Inc.: Mega Microgame$! leans Execution (Pure Mechanics).
Fruit NinjaWarioWare, Inc.: Mega Microgame$!
Axis by axis
Execution7 vs 8
WarioWare, Inc.: Mega Microgame$! leans harder on execution: Reacting correctly in five-second microgames is the entire challenge
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
WarioWare, Inc.: Mega Microgame$! leans harder on variance: Random microgame order forces instant recognition each round
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

