head to head
Fruit NinjavsYar's Revenge
Fruit Ninja leans Execution (Pure Mechanics); Yar's Revenge leans Execution (Pure Mechanics).
Fruit NinjaYar's Revenge
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Fruit Ninja leans harder on variance: Random fruit and bomb spawns
Optimization2 vs 3
Yar's Revenge leans harder on optimization: minimal systems beyond scoring
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

