head to head
Neither is simply harder - they are hard in different places. Galactic Civilizations II: Dread Lords demands more variance; Portal demands more execution.

Optimization · Pure Optimization
Space 4X where out-planning the galaxy's economy wins wars before they start.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Galactic Civilizations II: Dread Lords leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Galactic Civilizations II: Dread Lords
Turn-based; zero dexterity
Portal
Portal placement timing modest.
Galactic Civilizations II: Dread Lords leans a little harder on reads, though the gap is small.
Galactic Civilizations II: Dread Lords
Acclaimed AI still follows mappable doctrines
Portal
No adversary modeling player.
Galactic Civilizations II: Dread Lords leans clearly harder on variance.
Galactic Civilizations II: Dread Lords
Galaxy generation and unexplored starts
Portal
Deterministic chambers; no randomness.
Galactic Civilizations II: Dread Lords leans a little harder on optimization, though the gap is small.
Galactic Civilizations II: Dread Lords
Economy sliders, ship design, and expansion math dominate
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.