head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Optimizing game development decisions around hidden genre-topic match formulas to maximize review scores and revenue.

Optimization · Pure Optimization
An open sandbox where mastering crafting and building systems dominates over any physical skill.
Game Dev Tycoon leans Optimization (Pure Optimization); Minecraft: Java Edition leans Optimization (Pure Optimization).
Minecraft: Java Edition leans a little harder on execution, though the gap is small.
Game Dev Tycoon
All choices are menu clicks with no physical ceiling
Minecraft: Java Edition
barely relevant, building/PvP negligible for most
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
No adaptive human competitor to model
Minecraft: Java Edition
no adaptive opponent, sandbox play
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
Review scores and trend timing have meaningful randomness
Minecraft: Java Edition
world gen and mob spawns randomized
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Game Dev Tycoon
Genre-topic-audience matching and R&D investment are learnable formulas
Minecraft: Java Edition
redstone, base/resource routing solvable systems
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.