head to head
Super Mario Odyssey asks more than Gangster Town, and the gap is optimization.

Execution · Pure Mechanics
A light-gun shooting gallery testing aim and reaction speed.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Gangster Town leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Gangster Town
Aiming and fast shooting at targets decides everything
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gangster Town
Enemies pop up on scripted cues, not adapting
Super Mario Odyssey
No adaptive opponents whatsoever.
Gangster Town leans a little harder on variance, though the gap is small.
Gangster Town
Enemy appearance timing adds minor surprise
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans clearly harder on optimization.
Gangster Town
Little to solve beyond shooting accurately
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.