head to head

Ghost of Tsushima cover artvsGod of War cover art

Ghost of TsushimavsGod of War

Ghost of Tsushima leans Execution (Practiced Mastery); God of War leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION6 /10
Ghost of TsushimaGod of War

Axis by axis

Execution6 vs 7

God of War leans harder on execution: Combo timing, dodges, and QTEs set the bar

Reads1 vs 0

Ghost of Tsushima leans harder on reads: Mongol AI is scripted, not adaptive

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ghost of Tsushima

full breakdown

God of War