head to head
Ghost of TsushimavsResident Evil Village
Ghost of Tsushima leans Execution (Practiced Mastery); Resident Evil Village leans Optimization (Practiced Mastery).
Ghost of TsushimaResident Evil Village
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Resident Evil Village leans harder on variance: Minor crafting-drop variance; encounters are mostly fixed
Optimization6 vs 7
Resident Evil Village leans harder on optimization: Merchant economy, weapon upgrades and area sequencing are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

