head to head
Ghosts 'n GoblinsvsHollow Knight: Silksong
Ghosts 'n Goblins leans Execution (Pure Mechanics); Hollow Knight: Silksong leans Execution (Practiced Mastery).
Ghosts 'n GoblinsHollow Knight: Silksong
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 1
Hollow Knight: Silksong leans harder on reads: Enemies are scripted, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Hollow Knight: Silksong leans harder on optimization: Tool builds and pattern mastery convert practice to wins
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

