head to head

Ghosts 'n Goblins cover artvsRaiden V: Director's Cut cover art

Ghosts 'n GoblinsvsRaiden V: Director's Cut

Ghosts 'n Goblins leans Execution (Pure Mechanics); Raiden V: Director's Cut leans Execution (Practiced Mastery).

EXECUTION9 /10READS0 /10VARIANCE1 /10OPTIMIZATION6 /10
Ghosts 'n GoblinsRaiden V: Director's Cut

Axis by axis

Execution9 vs 8

Ghosts 'n Goblins leans harder on execution: Committed jumps and pixel-precise throws, no mercy

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 1

Even - both lean on variance about the same.

Optimization6 vs 7

Raiden V: Director's Cut leans harder on optimization: Memorised routes and weapon choices define high scores

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Ghosts 'n Goblins

full breakdown

Raiden V: Director's Cut