head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Brutal Greek-myth spectacle brawler where Kratos chains blades through gods and QTE set pieces.

Execution · Practiced Mastery
The saga's flashy conclusion sending Sora through Pixar and Disney worlds toward the Keyblade War.
God of War (2005) leans Execution (Practiced Mastery); Kingdom Hearts III leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
God of War (2005)
Blade combos, parries, and QTEs reward clean inputs
Kingdom Hearts III
Limit Cut bosses require sharp reactions
Kingdom Hearts III leans a little harder on reads, though the gap is small.
God of War (2005)
Mythic bosses run scripted phases
Kingdom Hearts III
All opposition is scripted spectacle
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
God of War (2005)
Authored set pieces; nothing meaningful is hidden
Kingdom Hearts III
Minimal hidden systems
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War (2005)
Orb economy, magic priorities, and boss patterns are solvable
Kingdom Hearts III
Attraction commands or boss study both solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.