head to head
God of War (2005)vsMarvel's Spider-Man 2
God of War (2005) leans Execution (Practiced Mastery); Marvel's Spider-Man 2 leans Execution (Practiced Mastery).
God of War (2005)Marvel's Spider-Man 2
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Marvel's Spider-Man 2 leans harder on reads: Enemies scripted, not modeling player.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
God of War (2005) leans harder on optimization: Orb economy, magic priorities, and boss patterns are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

