head to head
God of War (2005)vsStreets of Rage
God of War (2005) leans Execution (Practiced Mastery); Streets of Rage leans Execution (Practiced Mastery).
God of War (2005)Streets of Rage
Axis by axis
Execution6 vs 7
Streets of Rage leans harder on execution: Spacing, crowd control and throw timing carry every stage
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
God of War (2005) leans harder on optimization: Orb economy, magic priorities, and boss patterns are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

