head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
The PS2 sequel escalating Kratos's mythological rampage against the Sisters of Fate.

Execution · Practiced Mastery
An action adventure rewarding combat timing against scripted boss patterns.
God of War II leans Execution (Practiced Mastery); God of War Ragnarok leans Execution (Practiced Mastery).
God of War II leans a little harder on execution, though the gap is small.
God of War II
Faster combat and harder bosses demand sharper hands
God of War Ragnarok
Parry timing and combo execution in combat
God of War Ragnarok leans a little harder on reads, though the gap is small.
God of War II
Entirely scripted opposition
God of War Ragnarok
Bosses use fixed movesets
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Deterministic encounter design
God of War Ragnarok
Negligible randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War II
Magic priorities, upgrades, and boss patterns are learnable
God of War Ragnarok
Build choices and moveset mastery solve bosses
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.