head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
An action adventure rewarding combat timing against scripted boss patterns.

Execution · Practiced Mastery
Quake-powered dark-fantasy FPS continuing Hexen's puzzle-hub crusade across four worlds.
God of War Ragnarok leans Execution (Practiced Mastery); Hexen II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
God of War Ragnarok
Parry timing and combo execution in combat
Hexen II
Quake-engine combat and movement
God of War Ragnarok leans a little harder on reads, though the gap is small.
God of War Ragnarok
Bosses use fixed movesets
Hexen II
Scripted enemy AI
Hexen II leans a little harder on variance, though the gap is small.
God of War Ragnarok
Negligible randomness
Hexen II
Obscure puzzle triggers feel hidden first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War Ragnarok
Build choices and moveset mastery solve bosses
Hexen II
Hub puzzles, class builds, and route knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.