head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A brutal Greek-myth action game where Kratos carves through gods with chained blades.

Execution · Practiced Mastery
A Star Wars action shooter famed for its skill-heavy lightsaber combat.
God of War leans Execution (Practiced Mastery); Star Wars Jedi Knight II: Jedi Outcast leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
God of War
Combo timing, dodges, and QTEs set the bar
Star Wars Jedi Knight II: Jedi Outcast
Saber stances and timing carry every duel
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on reads, though the gap is small.
God of War
Bosses follow fixed scripted patterns
Star Wars Jedi Knight II: Jedi Outcast
Bosses are pattern-based; only MP duels involve humans
Star Wars Jedi Knight II: Jedi Outcast leans a little harder on variance, though the gap is small.
God of War
Encounters are essentially deterministic
Star Wars Jedi Knight II: Jedi Outcast
Enemy placements fixed after first encounter
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
God of War
Learning movesets, upgrades, and puzzles is the other half
Star Wars Jedi Knight II: Jedi Outcast
Force builds and saber-system mastery are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.