head to head
Gods Will Be WatchingvsSherlock Holmes: Crimes & Punishments
Gods Will Be Watching leans Optimization (Systems & Chaos); Sherlock Holmes: Crimes & Punishments leans Optimization (Pure Optimization).
Gods Will Be WatchingSherlock Holmes: Crimes & Punishments
Axis by axis
Execution0 vs 1
Sherlock Holmes: Crimes & Punishments leans harder on execution: Minor minigames, no real dexterity ceiling
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Gods Will Be Watching leans harder on variance: Dice rolls and hidden thresholds can sink correct plans
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

