head to head
The Elder Scrolls V: Skyrim asks more than Gorky 17, and the gap is execution.

Optimization · Pure Optimization
Turn-based tactical fights ruled by scarce-ammo economy and positioning.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Gorky 17 leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Gorky 17
Turn-based menu inputs only
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gorky 17
Monsters follow deterministic AI routines
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Gorky 17 leans a little harder on variance, though the gap is small.
Gorky 17
Hit rolls and unknown encounters add tension
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Gorky 17
Strict ammo economy and positioning puzzles are the whole fight
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.