head to head
Inazuma Eleven GO Strikers 2013 asks more than Grand Theft Auto: San Andreas, and the gap is reads.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
Arcade anime football blending team building with special-move rock-paper-scissors.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Inazuma Eleven GO Strikers 2013 leans Execution (Practiced Mastery).
Inazuma Eleven GO Strikers 2013 leans a little harder on execution, though the gap is small.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Inazuma Eleven GO Strikers 2013
Real-time dribbles and timed special moves need decent hands
Inazuma Eleven GO Strikers 2013 leans clearly harder on reads.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Inazuma Eleven GO Strikers 2013
Human versus matches reward predicting hissatsu choices
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Inazuma Eleven GO Strikers 2013
Move clash outcomes carry slight randomness
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Inazuma Eleven GO Strikers 2013
Team building and move matchups are the planning layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.