head to head
NFL Fever 2004 asks more than Grand Theft Auto: San Andreas, and the gap is reads.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
An Xbox football simulation with deep playbook strategy.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); NFL Fever 2004 leans Execution (Practiced Mastery).
NFL Fever 2004 leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
NFL Fever 2004
passing and route timing require precise input
NFL Fever 2004 leans clearly harder on reads.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
NFL Fever 2004
reading human opponent play-calling matters
NFL Fever 2004 leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
NFL Fever 2004
fumbles and injuries add randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
NFL Fever 2004
playbook and roster strategy dominate long-term
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.