head to head
Streets of Rage 4 asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A modern beat-em-up where precise combo execution and enemy-pattern mastery are the skill ceiling.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Streets of Rage 4 leans Execution (Practiced Mastery).
Streets of Rage 4 leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Streets of Rage 4
Precise combo strings, parry timing, and star-move usage are decisive
Streets of Rage 4 leans clearly harder on reads.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Streets of Rage 4
Enemies use scripted attack patterns; no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Streets of Rage 4
Enemy arrangement is largely fixed; minimal RNG
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Streets of Rage 4
Character selection, route sequencing, and score management reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.