head to head
The Evil Within asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A brutally resource-scarce survival game that rewards upgrade planning and precise gunplay equally.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); The Evil Within leans Execution (Practiced Mastery).
The Evil Within leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
The Evil Within
Precise shooting and crafting under scarce resources demand execution
The Evil Within leans a little harder on reads, though the gap is small.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
The Evil Within
Haunted follow fixed behaviours; Ruvik is a scripted trigger
The Evil Within leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
The Evil Within
Chest contents and drop tables have minor variance
The Evil Within leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
The Evil Within
Upgrade tree, bottle routing and enemy-avoid sequencing are deeply optimisable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.