head to head
The Evil Within asks more than Grand Theft Auto V, and the gap is optimization.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A brutally resource-scarce survival game that rewards upgrade planning and precise gunplay equally.
Grand Theft Auto V leans Execution (Practiced Mastery); The Evil Within leans Execution (Practiced Mastery).
The Evil Within leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
The Evil Within
Precise shooting and crafting under scarce resources demand execution
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
The Evil Within
Haunted follow fixed behaviours; Ruvik is a scripted trigger
The Evil Within leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
The Evil Within
Chest contents and drop tables have minor variance
The Evil Within leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
The Evil Within
Upgrade tree, bottle routing and enemy-avoid sequencing are deeply optimisable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.