head to head
Turok: Dinosaur Hunter asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
Navigating maze-like levels and steady shooting against scripted prehistoric enemies.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); Turok: Dinosaur Hunter leans Execution (Practiced Mastery).
Turok: Dinosaur Hunter leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Turok: Dinosaur Hunter
Platforming and aiming in fog-bound levels demand steady hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Turok: Dinosaur Hunter
Dinosaurs and soldiers run fixed attack routines
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Turok: Dinosaur Hunter
Sprawling maze levels hide keys until explored
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
Turok: Dinosaur Hunter
Route knowledge through the mazes is the real progress
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.