head to head
UEFA Champions League Season 2001/2002 asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.

Execution · Practiced Mastery
A licensed football simulation following the UEFA Champions League.
Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery); UEFA Champions League Season 2001/2002 leans Execution (Practiced Mastery).
UEFA Champions League Season 2001/2002 leans clearly harder on execution.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
UEFA Champions League Season 2001/2002
dribbling and shooting precision
UEFA Champions League Season 2001/2002 leans clearly harder on reads.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
UEFA Champions League Season 2001/2002
human opponents allow light prediction
UEFA Champions League Season 2001/2002 leans a little harder on variance, though the gap is small.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
UEFA Champions League Season 2001/2002
match physics randomness
Grand Theft Auto: San Andreas leans a little harder on optimization, though the gap is small.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
UEFA Champions League Season 2001/2002
tactics and squad management
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.