head to head
UEFA Champions League Season 2001/2002 asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A licensed football simulation following the UEFA Champions League.
Grand Theft Auto V leans Execution (Practiced Mastery); UEFA Champions League Season 2001/2002 leans Execution (Practiced Mastery).
UEFA Champions League Season 2001/2002 leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
UEFA Champions League Season 2001/2002
dribbling and shooting precision
UEFA Champions League Season 2001/2002 leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
UEFA Champions League Season 2001/2002
human opponents allow light prediction
UEFA Champions League Season 2001/2002 leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
UEFA Champions League Season 2001/2002
match physics randomness
UEFA Champions League Season 2001/2002 leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
UEFA Champions League Season 2001/2002
tactics and squad management
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.