head to head
Hades asks more than Grand Theft Auto V, and the gap is optimization.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
An action roguelike about building boon synergies while dodging scripted encounters.
Grand Theft Auto V leans Execution (Practiced Mastery); Hades leans Optimization (Practiced Mastery).
Hades leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Hades
Dash-attack timing and dodging drive moment-to-moment fights.
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Hades
Enemies and bosses use scripted patterns, not adaptation.
Hades leans clearly harder on variance.
Grand Theft Auto V
Some mission and lobby randomness.
Hades
Boon offers and room rewards randomise each run.
Hades leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Hades
Build synergies and weapon aspects are deep solvable theory.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.