head to head
Grand Theft Auto V asks more than Shoot Many Robots, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A side-scrolling shooting test layered over loot-driven loadout optimisation.
Grand Theft Auto V leans Execution (Practiced Mastery); Shoot Many Robots leans Execution (Practiced Mastery).
Shoot Many Robots leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Shoot Many Robots
Run-and-gun aiming and dodging carry every level
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Shoot Many Robots
Robot hordes follow scripted behaviours, never adapting
Shoot Many Robots leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Shoot Many Robots
Random loot drops shape each build's options
Shoot Many Robots leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Shoot Many Robots
Gear and stat loadout tuning gates harder difficulties
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.