head to head
Grand Theft Auto V asks more than The Lord of the Rings: The Fellowship of the Ring, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
Tests patience with scripted encounters and light adventure-game routing.
Grand Theft Auto V leans Execution (Practiced Mastery); The Lord of the Rings: The Fellowship of the Ring leans Optimization (Practiced Mastery).
Grand Theft Auto V leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
The Lord of the Rings: The Fellowship of the Ring
Basic melee, archery and stealth need only modest timing
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
The Lord of the Rings: The Fellowship of the Ring
Enemies follow simple scripts; nothing adapts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Some mission and lobby randomness.
The Lord of the Rings: The Fellowship of the Ring
Encounters are fixed; little is random once seen
The Lord of the Rings: The Fellowship of the Ring leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
The Lord of the Rings: The Fellowship of the Ring
Learning levels, item use and encounter order carries the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.