head to head
GrisvsRoad 96: Mile 0
Gris leans Execution (Light / Casual); Road 96: Mile 0 leans Execution (Light / Casual).
GrisRoad 96: Mile 0
Axis by axis
Execution2 vs 3
Road 96: Mile 0 leans harder on execution: Rhythm-ride skating sequences need modest timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Road 96: Mile 0 leans harder on variance: Story beats are fixed once seen
Optimization2 vs 2
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

