head to head
Detroit: Become HumanvsRoad 96: Mile 0
Detroit: Become Human leans Optimization (Light / Casual); Road 96: Mile 0 leans Execution (Light / Casual).
Detroit: Become HumanRoad 96: Mile 0
Axis by axis
Execution2 vs 3
Road 96: Mile 0 leans harder on execution: Rhythm-ride skating sequences need modest timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 2
Detroit: Become Human leans harder on optimization: Flowchart completion is a light solvable puzzle
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

