head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
Fighting and building at insect scale by learning fixed creature patterns and optimising gear choices.

Optimization · Practiced Mastery
Managing scarce resources between stations while clearing scripted infected with careful shots.
Grounded leans Optimization (Practiced Mastery); The Final Station leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grounded
Bug combat demands precise dodge timing and weapon choice
The Final Station
Headshotting infected swarms with scarce ammo demands steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grounded
Insect AI is scripted; no adaptive opponent
The Final Station
Infected follow simple scripted rushes, never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grounded
Creature spawn and loot drops carry session-level randomness
The Final Station
Unknown station layouts and loot until explored, then mapped
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grounded
Base placement, gear progression, and creature weaknesses are solvable
The Final Station
Rationing ammo, food and passenger care is the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.